WHO AM I?
Well I don't have any sort of grandiose story or a sort of ‘rags to riches’ sort of background. I'm a simple guy, much like the majority of others. I do my work, enjoy my surroundings, and just take things as they go along, coming up with solutions where needed. And I never believed that anything more was needed. I've never felt like I needed a reason to do what I want to do in life, other than it just seems to suit me when I do it or that it adds to my experiences. And through it all, I think I've done a good job.
Creativity is something I am rather fond of. Though I never found the talent by means of art or music, much like others, I was always coming up with ideas. Some were based of the ideas that already existed, like when someone fantasizes a different way for a movie or TV series to go after all is said and done. Others are my own creation, which I am proud to have. But how could I bring out that creativity? Going with my other good attribute; mathematics.
SO WHAT DID I DO?
I decided to study video game design by the time I reached high school, taking up a dual enrollment course in Orlando Tech to begin getting my feet wet and find out from where I can use my abilities to my advantage. From there, I found that I had a knack at programming. To that end, I went to DeVry University, to get my degree in Game and Simulation Programming. I went on to be grouped with two other students to develop our first game, Mechageddon. It was a simple game, but one where we could showcase what we had learned so far. I knew I could only get better from there. I had to.
WHAT AM I UP TO NOW?
I'm continuing towards my Bachelors of Science for Game and Simulation Programming at DeVry. I have also joined the recent game development club made at the university where we will be creating a game within the coming days.
DIEGO A. RODRIGUEZ
PROGRAMMER
C++ C# XNA
Debugging Unity
UDK