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WHO AM I?

Well I don't have any sort of grandiose story or a sort of ‘rags to riches’ sort of background.  I'm a simple guy, much like the majority of others.  I do my work, enjoy my surroundings, and just take things as they go along, coming up with solutions where needed.  And I never believed that anything more was needed.  I've never felt like I needed a reason to do what I want to do in life, other than it just seems to suit me when I do it or that it adds to my experiences.  And through it all, I think I've done a good job.



Creativity is something I am rather fond of.  Though I never found the talent by means of art or music, much like others, I was always coming up with ideas.  Some were based of the ideas that already existed, like when someone fantasizes a different way for a movie or TV series to go after all is said and done.  Others are my own creation, which I am proud to have.  But how could I bring out that creativity?  Going with my other good attribute; mathematics.





SO WHAT DID I DO?



I decided to study video game design by the time I reached high school, taking up a dual enrollment course in Orlando Tech to begin getting my feet wet and find out from where I can use my abilities to my advantage.  From there, I found that I had a knack at programming.  To that end, I went to DeVry University, to get my degree in Game and Simulation Programming.  I went on to be grouped with two other students to develop our first game, Mechageddon.  It was a simple game, but one where we could showcase what we had learned so far.  I knew I could only get better from there.  I had to.



WHAT AM I UP TO NOW?



I'm continuing towards my Bachelors of Science for Game and Simulation Programming at DeVry.  I have also joined the recent game development club made at the university where we will be creating a game within the coming days.

DIEGO A. RODRIGUEZ

PROGRAMMER

C++        C#          XNA

Debugging       Unity

UDK

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